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i like how the game is coming together so far! It's definitely a step in the right direction towards your pitched concept. Only thing I will suggest is perhaps increasing the difficulty or adjust the assets for the apples so the 2D/3D difference is less jarring.

I played your game Crazy Collectathon and I liked how straightforward it was. Collecting the 10 apples within the time limit made it feel like a quick challenge. The game was easy to understand and worked smoothly. One thing I think could make it even better is maybe adding sound effects or increasing the difficulty over time. Overall, good job!

I think the idea of this is cute, but I can click all the apples in about 5 seconds, so I'd suggest either spreading out the apples more so they aren't layered on top of each other, or giving less time to actually collect them. The animations at the end are cute too!